SFS SYSTEM
EDITOR

v5.6

NEW SYSTEM · UNTITLED

Every system begins with a gravitational anchor

BODIES 0 | CENTER NONE | SELECTED | ZOOM 100%
OPEN SYSTEM

LOAD SYSTEM

Open a system .zip exported from this editor or from SFS directly.

🗜️

Drop a system .zip here, or click to browse

Must contain Planet Data/, Heightmap Data/, Texture Data/ folders
LOADING SYSTEM
Reading zip…
🖼️ IMAGE OVERLAY
📂
LOAD IMAGE
tap or drop · PNG JPG WEBP GIF
LOADED IMAGES
No images loaded
🖼️
Select an image to edit
Group Select
0 selected
Tap bodies to toggle · Tap empty to exit
📍 OBJECT PLACER
BODY TYPE TO PLACE
ORBIT AROUND
SMA is calculated from click distance to this body
ORBIT DIRECTION
ECCENTRICITY 0.00
0 = circular. Body placed at periapsis.
← Click anywhere on the viewport to place a body
PLACED THIS SESSION
0
💡 TIP — pattern placement
Load a reference image via IMAGE OVERLAY, position it on the viewport, then use this tool to click each point in the pattern. Set direction = 0 for static objects like a star cluster.
ADD PRESET FROM JSON
Paste the body's JSON data from an SFS preset file
Preset Name
Category
Override type mapping
Auto-detect uses inferPresetMeta() to guess the type from body data.
Body JSON